Tag Archives: barter

Next week, we’ll be launching a new version of superfluid for non-professional use. This is just as exciting to us as our initial launch, and it’ll free up a lot of flexibility in model and external integration that a site for commercial offerings cannot allow. -But these benefits are really just the gravy for us, on a product for which we’ve quickly come to see the need. We’re rolling this out because we’ve seen that a number of the entities most interested in using superfluid are wanting to use it for collaborative, non-commercial, purposes (games, open source development, etc.), but core to our original b2b concept (and structure) is the idea that we could provide most benefit to businesses looking to optimize unused time or unsold product. Read More »

In something of a fluke, I’ve had a few conversations with different sorts of people over the past couple of weeks about the best ways to see a vision for a game or software project through to completion.  It may be self serving, but I think that superfluid could be the best option for many of these. A superfluid-based execution will allow almost anyone with their own marketable skill (whatever that skill is) to put together a team and execute from development through marketing and distribution, and to maintain full ownership of their baby. Read More »

…in fully functional (google-style) beta at www.superfluid.biz; when we have the chance to breathe, I’ll post further. For now, suffice it to say that we’re launched, and developing several specific community focii, including game development and marketing that may useful to readers here.

btw: If you’re a business (game developer, designer, marketing folks, etc.) that’d like to participate in superfluid, for a limited time you can submit for the beta here.

-Nathan

Superfluid has been my obsession for the past year, as we’ve been working on creating a system that can enable an elegant liquidity for business and creative initiatives. To this, my partner Branimir who was previously a physicist and remains a master of the 8-bit, brings a cold assessment of how an economy can work most legitimately and honestly. I bring a knowledge of what people find compelling in games, and how business, large and small, works.

It seems to us that in the current economy, most entities and individuals are straightjacketed by either a lack of clients, a lack of available investment dollars, or a lack of credit. And while all of these are real issues, they’re a bit pathetic in hobbling worthwhile efforts. So, we came together with an idea for a project that could bypass these problems, and help businesses to thrive and better enjoy what they do have. Read More »